Filed definitions
Each term below is a sealed record: name plus the first-party definition. Action Points are three per operator per turn. Advantage is a shared resource, maximum 10, spent on abilities that do not cost AP. Overwatch is a turn-ending cone that can interrupt enemies. The Den is the hangar on the Ring of Kafrene. Holotable is the command table for Influence, Operations, and Tactical Missions.
Operation costs Intel and skips the tactical board. Tactical Mission is ground combat and advances the cycle. Cycle ends when you launch a Tactical Mission. Permadeath is default on; three Injuries remove an operator on standard difficulty unless toggled off. Authored Operator joins through the campaign. Custom Operator is created at The Den. Focus Points / Focus Tree buy upgrades, mainly from Bonds. Bond is a two-operator relationship that can grant Cross Training. Infinite Coil is Fathom’s Separatist-aligned cult.

- Action Points (AP)
- Each operator has three AP per turn to move, attack, use utilities, or place Overwatch.
- Advantage
- Shared squad resource, maximum 10, spent on powerful abilities that do not cost AP.
- Overwatch
- Turn-ending action that places a cone and can interrupt enemies during their turn.
- The Den
- Zero Company's base in a hangar on the Ring of Kafrene.
- Holotable
- Command table for Influence, Operations, and Tactical Missions in the current cycle.
- Operation
- Galaxy-map assignment that costs Intel and does not use the tactical combat layer.
- Tactical Mission
- Ground combat deployment; completing one advances the campaign cycle.
- Cycle
- Campaign time unit that ends when you launch a Tactical Mission.
- Permadeath
- Default on; three Injuries permanently remove an operator on standard difficulty; can be toggled off.
- Authored Operator
- Named story operator who joins through the campaign, as opposed to a Custom recruit.
- Custom Operator
- Recruit created or hired at The Den with adjustable appearance, voice, name, and specialization.
- Focus Points / Focus Tree
- Points earned mainly from Bonds and spent to upgrade talents, abilities, and passives.
- Bond
- Relationship between two operators; higher ranks grant Cross Training combat bonuses.
- Infinite Coil
- Separatist-aligned cult led by Kundri Fathom, the campaign's primary opposing force.
Where the words show up in UI
ADV 10 is printed on the comm-station still. 1 AP is printed on the astromech Impact Bomb wheel. Extraction-zone stills show objective language, not glossary letters. If a UI word is only visible in a screenshot and never in EA prose, this glossary will not mint a new entry from the screenshot alone.
Specialization names (Assault through Soldier) live on Tactical combat rather than duplicating eight extra glossary rows. Operator names live on Operators. Keep those pages as the exhibits; this list is the short dictionary. Infinite Coil is the opposing force under Kundri Fathom; do not swap in a different cult name from a preview. Ring of Kafrene is the hangar location. Call for Backup is the named tool that can raise bonds during the campaign layer. Cross Training is the combat bonus from high bonds. Beskar Mode appears only inside the Legend achievement description and is not given a separate glossary row until first-party copy defines it.
Sports is omitted on purpose. Simulation is a Steam tag this glossary also skips because first-party prose calls the game single-player turn-based tactics. If a UI string appears only in a screenshot, it stays a caption on Tactical combat, not a new term here. Authored versus Custom is the roster split; Den staff are named people who are not front-line operators.
